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#996732

 

Vergelijkbare kleuren

Emaille

 
012 Copper
Humbrol AA0134
14ml (Tinlet)
Metaal
Emaille

Acryl

 
XA1808 Africa Korps Tan Yellow RAL 8020
XtraCrylix
16ml (Fles)
Glans
Acryl
 
UA 7023 Native Warm Base
Lifecolor
22ml (Fles)
Mat
Acryl
 
012 Copper
Humbrol AB0012
12ml
Metaal
Acryl
 
012 Copper
Humbrol
14ml (Tinlet)
Metaal
Acryl
 
012 Copper
Humbrol
5ml (Tinlet)
Acryl
 
382 Wood brown/Holzbraun - RAL 8001
Revell Aqua Color 36382
5ml
Satijn
Acryl
 
382 Wood brown/Holzbraun
Revell Aqua Color 36382
18ml
Satijn
Acryl
 
ABT1116 Basic Flesh Tone
Abteilung 502
20ml (Buis)
Mat
Acryl
 
A64 Skin Tone Shadow
Pactra
10ml (Fles)
Mat
Acryl
 
 
WP1469 Quick Shade Mid Brown
The Army Painter
18ml (Oogdruppelaar)
Mat
Acryl
 
AK 3075 US Field Drab
AK Interactive
17ml
Mat
Acryl
 
 
SNR-208 Stynylrez Ebony Flesh Primer
Stynylrez
60ml (Fles)
Mat
Acryl
 
71.077 Wood
Vallejo Model Air
17ml (Oogdruppelaar)
Mat
Acryl
 
73.200 Sepia Shade Wash
Vallejo Game Color
17ml (Oogdruppelaar)
Mat
Acryl
 
72.056 Glorious Gold
Vallejo Game Color
17ml (Oogdruppelaar)
Satijn
Acryl
 
76.063 Desert Yellow
Vallejo Game Air
18ml (Oogdruppelaar)
Mat
Acryl
 
70.996 Gold
Vallejo Model Color 70.996, 996, Pos. 199*
18ml (Oogdruppelaar)
Metaal
Acryl
 
70.794 Red Gold - New Fomula
Vallejo Liquid Gold 794 *
35ml (Fles)
Mat
Acryl
 
70.794 Red Gold
Vallejo Liquid Gold 70.794, 794, Pos. 215
35ml (Fles)
Metaal
Acryl
 
F-112 Wood
Pacific88
10ml (Fles)
Mat
Acryl
 
72.063 Desert Yellow
Vallejo Xpress Color
18ml (Oogdruppelaar)
Mat
Acryl
 
72.040 Leather Brown
Vallejo Xpress Color
18ml (Oogdruppelaar)
Mat
Acryl

Olie

 
ABT093 Earth
Abteilung 502
20ml (Buis)
Mat
Olie

Acryl Lak

 
61064 RLM 79 Sand Yellow
Akan
10ml
Mat
Acryl Lak
 
66002 Gold
Akan
10ml (Fles)
Metaal
Acryl Lak
 
MRP-213 Green Brown – RAL 8000 (German WWII AFV's)
MR.Paint
30ml (Fles)
Satijn
Acryl Lak

Gelijkaardige kleurchips

 
FS10115
 
FS30115
 
FS20115
 
RAL8001
Ockerbraun
 
BS381C:320
Light Brown

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#996732

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Colors on every screen are different, colors over time change, this is a rough approach only! Feel free to add comments on how we can make our rough approach better!